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Minesweeper game how to win
Minesweeper game how to win












minesweeper game how to win minesweeper game how to win

If the second 1 is on a corner, then this pattern also wraps around the corner, since all tiles that the second 1 (but not the first 1) touches must be safe. This means that the last tile that it touches must be safe. The next 1 in the row has to point to the same bomb, because it also touches all of these tiles. In this case, the bomb that the 1 on the border is pointing to is constrained to only two tiles. The 1-2-X pattern can be applied from both sides to solve more difficult situations.Īnother common pattern is the 1-1-X border pattern: The only solution for this is to have one of the bombs in range of the 2 but outside the range of the 1. This is because there can only be one bomb in all tiles that are touched by the 1, but there have to be two bombs adjacent to the 2. Whenever a 1 and a 2 are next to each other in a row, the tile above the X is a bomb. The first and most important pattern is the 1-2-X pattern: A good way to think about this is to think of each bomb as being constrained to a certain area where it can be. These two basic facts of the game give way to a number of more complex patterns. This is fairly obvious, and it is the first and easiest step when solving the puzzle. Conversely, when a number touches the same number of flags, all other tiles that it touches are safe. When a number is reduced to 0, all unexplored tiles that it touches are safe! Furthermore, this is important when pattern matching, as explained below, because complex situations can be reduced to basic patterns with this method.įirst of all, when a number touches the same number of tiles, all of those tiles must be bombs. Reduction is simply the concept of reducing each number (in your mind) by how many flags it touches. The letter X can be any tile with a known state, such as a number, a known bomb or a safe tile. The numbers 1, 2, … stand for numbers on tiles, a B is a known bomb, a ✔ is a safe tile and a ? is an unexplored and uncertain tile. These basics will be explained here, with additional explanations if the avatar makes things more complicated.įor the purposes of this guide, I’m using a certain notation to explain board states. However, the basic minesweeper principles still apply. It should also be noted that in this game, you control an avatar, which changes a lot of traditional minesweeper concepts. Tiles can be clicked to open them / to flag them as dangerous.Numbers on tiles indicate the number of adjacent bombs.Many guides on the classic minesweeper are available online, and this guide only seeks to present the most important points, as well as unique features of this game.įor the purpose of this guide I’m assuming that you are familiar with the very basics of minesweeper: This is a short primer on the basics of the game, pattern matching, pattern reduction and guessing techniques.














Minesweeper game how to win